The Good
- The story starts off really strong
- Combat can be as easy or hard that you like, multiple difficulties
- Graphics and worldbuilding are breathtaking
The Bad
- Enemies can get a bit repetetive
- No keybinding and progress loss which is a heavy point from the community
*Note that I did get a review key provided for the game.
Crimson Moon did not have the best of launches and I wanted to wait a little bit more until there were more reviews, for you to be able to base your thoughts around that, on my end I am still playing through but can confidently say that it features a strong story and good combat.
The negative reviews mostly came out of the game not having any keybindings, which the developer is currently fixing. I had no huge issues with the main keybindings to be honest and especially playing later on with controller, those weren’t an issue to enjoy the combat.
You can buy Crimson Moon here: https://store.steampowered.com/app/4317690/Crimson_Moon/
The story starts off very strong, with a big fight between good and evil, and when good was at the winning side, something strange happened.
Graphics-wise the game really stands out, it has the darkness of Diablo and the colorfulness of Darksiders, which brings you a medieval but angelic vibe. The rot around the cities that have been taken are evil stand out as well.
One of my pet peeves was though that loot is abundant, I would walk and fight two basic enemies and basically find 3 chests and both dropped loot. I’m unsure if that changes with difficulty, but I’ve seen some high difficulty playthroughs with plenty of loot.
If the game is too hard, there are multiple difficulties you can play and you can even play the game co-op which makes it even more fun to slay demons.
For me as a non-soulslike player, I found the enemies to be quite repetitive in my playthrough, with a couple of stronger/elite enemies just being more tiresome too play as they were quite active in their combat, having to dodge 3 to 4 attacks to get 1 hit in. I know that can be entertaining with a big boss, but the elite enemies would sometimes be 5 in 2 rooms and having to clear them all out takes time where I thought the game would be a bit more high speed.
After missions you take from the war table, you are returned to the hub where you get to learn new scrolls and boons. And before you jump into the next quest, you can choose your loadout of items you have in your chest.
Overall I’m really enjoying it and would recommend the game, for now if you are waiting on the fixes, they are planned upcoming Friday the 4th of September, so keep an eye out on their Twitter page or join their Discord!
- Brutal Elegance and Angelic Power - Play as a Nephilim, a powerful human-angel hybrid who wields shifting, divine abilities to control the battlefield. Combat emphasizes precision and timing, blending deliberate melee strikes with explosive celestial transformations that can instantly reshape the fight. As players carve through Gildenarch’s overrun districts, evolving powers unleash dazzling, devastating surges of holy fury.
- Blood-Soaked Combat - Players engage in fast, visceral melee combat built for mastery rather than punishment. Tear through demons, vampires, undead, and Hellgrowth monstrosities with stylish executions and fluid weapon combos. Scalable difficulty and progression reward skillful play across 15–45 minute adventures, keeping challenge high without hard resets.
- Crusade Alone or Slay Together - Optional co‐op in Crimson Moon turns every encounter into a shared onslaught of power and resilience. Players can bring a friend to the fight to unlock devastating synergies that amplify the Nephilim’s abilities, and revive one another mid-battle when the Hellgrowth overcomes them. For those who want to bring a friend into battle, co-op enhances intensity and strategy without slowing the pace, making every
- Rewarded Replay - Missions, Upgrades, Crafting - Every incursion presents a chance to encounter elite enemies, secret areas, lore discoveries, modifiers, and the potential for rare loot. Evolving enemy compositions and game- changing upgrades ensure no two adventures play out in the same way. Players can refine expressive builds as they navigate escalating challenges and shape the Nephilim’s journey toward triumph or defeat.
- An Undead City, A Living Hub - Players can explore the unique districts of Gildenarch, a Gothic high-fantasy city of towering cathedrals, forbidden relics, and ancient mysteries. Players return to the Sanctus Clypeus cathedral hub between each incursion to upgrade abilities, craft gear, unlock challenges, translate scrolls, and plan their next assault at the meticulously- detailed War Table.