Lowpoly Interactive is an indie game development studio, passionate about history and making games that will take you on journeys inside mythical worlds, challenge you, and tell you stories you might be familiar with, but from a new perspective, through unique aesthetics and design. They are based in Transylvania but their team is composed of people from 3 continents: America, Europe, and Asia.
It all started when they met online on a Warcraft 3 Modding Forum that they founded called Chaos Realm. They quickly realized that they were addicted to bringing characters to life or creating custom maps with their own imagination.
Years later, after working different jobs, they have regrouped to use their skills and experience together to create standalone games. Lowpoly Interactive aims to create memorable experiences for the players and in the end, develop the kind of games that they love playing.
The first project is Vikings Vengeance, an ARPG with some new mechanics, great Norse legends, and a fresh look at history in which they hope to lay the foundation for their next games.
You’re able to wishlist the game over at Steam Viking Vengeance on Steam, the planned release is 2020, you can check updates by following them on Steam or checking their socials.
Viking Vengeance is a narrative-driven rogue-lite dungeon crawler in which you use the power of the Gods to stop the Templar Oppression.
Inspired by Norse mythology the game takes place in an alternate history with many twists and new mechanics within a low-poly cartoonish world.
Turn into avatars of Gods during the battle and wield Thor’s hammer, use Loki’s mischief skills, or Odin’s power to crush your enemies.
You can choose between three different classes, each with its unique gears and weapons. Characters in Viking Vengeance are visually distinct and grant access to different skills and items that have to be used in combination with the God mechanic. These combinations allow you to build unique experiences every time and influence the way you approach encounters.
Each class will have the ability to execute the enemies after their health reaches a certain threshold. Executing enemies will either give you health back or extra blood currency which can be used for reviving, boosting your devotion, or for other gains.
In Viking Vengeance, death comes at a price.
Your options will be Reviving on the spot for a large blood cost or going to Valhalla and escape it. When returning to Midgard from Valhalla you will always be marked by Valkeries with different intensity effects, depending on your results in the challenges of the Afterlife. While marked the Valkeries will hunt you and try to get you back to the spirit world.
You will have to choose the price of your death, come back marked, or be willing to sacrifice your hard-earned blood currency. Each option has its downsides, so use them wisely.
There is not yet stated what settings there are going to be when the game is released, but be sure to wishlist it over at Viking Vengeance on Steam.
The game will include achievements and will be shown on their Steam page as well.
To watch the announcement trailer for the game, be sure to check the video over at Viking Vengeance RPG Gameplay Footage.